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Domain Informations
Patrykgalach.com lookup results from whois.1api.net server:
- Domain created: 2019-02-13T02:05:08Z
- Domain updated: 2024-01-30T09:16:04Z
- Domain expires: 2025-02-13T02:05:08Z 0 Years, 215 Days left
- Website age: 5 Years, 150 Days
- Registrar Domain ID: 2360348815_DOMAIN_COM-VRSN
- Registrar Url: http://www.1api.net
- Registrar WHOIS Server: whois.1api.net
- Registrar Abuse Contact Email: [email protected]
- Registrar Abuse Contact Phone: +49.68949396850
- Name server:
- NS1.ZENBOX.PL
- NS2.ZENBOX.PL
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Host Informations
Host name | s32.zenbox.pl |
IP address | 46.245.193.66 |
Location | Poland |
Latitude | 52.2394 |
Longitude | 21.0362 |
Timezone | Europe/Warsaw |
Port Scanner (IP: 46.245.193.66)
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Site Inspections
Websites Listing
We found Websites Listing below when search with patrykgalach.com on Search Engine
My 100th post! - Patryk Galach
Oct 12, 2020 Welcome to my dev blog! It’s been almost 2 years, when I decided to get back to blogging and start patrykgalach.com. And here …
Patrykgalach.comDA: 20 PA: 26 MOZ Rank: 46
Procedural Archives - Patryk Galach
Sep 16, 2019 08/05/2019. Procedural Terrain Generation – Noise – Part 2. It is time for the next part of our Procedural Terrain Generation series. This time we will use noise to …
Patrykgalach.comDA: 20 PA: 21 MOZ Rank: 42
Toon Shading with Unity Shader Graph - Patryk Galach
Sep 14, 2020 You may notice that there is no node to get light in the Shader Graph. But that won’t be a problem! We can use a Custom Function node. We can define its inputs and outputs as well as the code of that …
Patrykgalach.comDA: 20 PA: 49 MOZ Rank: 71
Blog Archives - Patryk Galach
Jan 18, 2021 It’s been almost 2 years, when I decided to get back to blogging and start patrykgalach.com. And here we are, 100 posts later! ? Continue reading “My 100th post!”
Patrykgalach.comDA: 20 PA: 15 MOZ Rank: 38
Be Creative! Be a Game Developer!
[Unity3D] Starting & stopping coroutines. Recently I was figuring out how start and stop coroutine works in Unity. And here you can find what I find out. First things first. What …
Patrykgalach.blogspot.comDA: 25 PA: 25 MOZ Rank: 30
Moving from Blogger - Patryk Galach
03/11/2019 by Patryk Galach. Moving from Blogger. Years and years ago when I got my first gamedev job at Pixel Frog, I’ve decided that I want to share with the world what I was …
Patrykgalach.comDA: 20 PA: 32 MOZ Rank: 57
Understanding OnTrigger methods in Unity - Patryk …
Sep 5, 2019 Let’s start with OnTriggerEnter () method. As the name suggests, it will be invoked when an object with collider enters the trigger. It can also be another trigger as long as one of these objects will have a …
Patrykgalach.comDA: 20 PA: 44 MOZ Rank: 70
Design Patterns Archives - Patryk Galach
05/06/2019. Design Patterns in Unity. You might already notice that I wrote a lot about design patterns and examples of use for them in Unity. I am genuinely interested in …
Patrykgalach.comDA: 20 PA: 26 MOZ Rank: 53
Procedural Terrain Generation – Noise – Part 2 - Patryk Galach
Aug 5, 2019 Procedural Terrain Generation – Noise – Part 2. It is time for the next part of our Procedural Terrain Generation series. This time we will use noise to generate …
Patrykgalach.comDA: 20 PA: 41 MOZ Rank: 69
Image Tracking with AR Foundation in Unity - Patryk Galach
Feb 17, 2020 One of the features of AR Foundation in Unity is Image Tracking. It’s one of the “oldest” methods to position virtual elements in the real world. Is this still relevant …
Patrykgalach.comDA: 20 PA: 50 MOZ Rank: 84
Animated Character 2D in Unity (Part 2) - Patryk Galach
Sep 28, 2020 So in this post, I will show you how to make a simple animated character in Unity. That character will have an idle animation, walking, and running animations, and …
Patrykgalach.comDA: 20 PA: 50 MOZ Rank: 80
Tools Archives - Patryk Galach
Jan 27, 2020 08/26/2019. Creating Replace Tool in Unity for Level Designers. Do you wish you could make a level with simple cubes and later replace them all with some other …
Patrykgalach.comDA: 20 PA: 16 MOZ Rank: 47
Implementing Factory Design Pattern in Unity - Patryk Galach
Mar 28, 2019 Factory is a design pattern used for creating new instances or copies of the predetermined object. A great example of it can be an instantiation of bullets or enemies …
Patrykgalach.comDA: 20 PA: 50 MOZ Rank: 89
Patryk Galach - Page 3 of 22 - Level up your game dev skills!
Oct 5, 2020 09/28/2020. Animated Character 2D in Unity (Part 2) When you are attempting to build a 2D platform game, one of the most important elements will help me a …
Patrykgalach.comDA: 20 PA: 8 MOZ Rank: 41
Shaders Archives - Patryk Galach
06/01/2020. Pixelated Effect in Unity Shader Graph. If you are looking for any info about how to make a pixelated effect on any sprite in Unity, look no further. I’ll show you how …
Patrykgalach.comDA: 20 PA: 18 MOZ Rank: 52
ReadOnly Attribute in Unity Editor - Patryk Galach
Jan 20, 2020 Time to create a ReadOnly attribute! Creating custom attributes in Unity is not a big thing. A rather pretty small one ? It’s this one useful trick you want to have …
Patrykgalach.comDA: 20 PA: 47 MOZ Rank: 82
Assigning Interface in Unity Inspector - Patryk Galach
Jan 27, 2020 To make this idea work, we need three things: Interface, Attribute, and Drawer. Let’s start with the Interface. public interface IExampleInterface { } Yeah, I know …
Patrykgalach.comDA: 20 PA: 50 MOZ Rank: 87
Patryk Galach - Page 2 of 22 - Level up your game dev skills!
Jan 18, 2021 Patryk Galach - Page 2 of 22 - Level up your game dev skills! Posts. 01/25/2021. Participate in Game Jams! The end of January means that we can take part …
Patrykgalach.comDA: 20 PA: 8 MOZ Rank: 45
Patryk Galach - Page 6 of 22 - Level up your game dev skills!
Mar 9, 2020 Patryk Galach - Page 6 of 22 - Level up your game dev skills! Posts. 03/16/2020. How to Pick Up Items in Unity? Are you looking for information or an …
Patrykgalach.comDA: 20 PA: 8 MOZ Rank: 46
Domains Expiration Date Updated
Site | Provider | Expiration Date |
---|---|---|
sggwf.com | gname.com | 229 Days |