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Domain Informations
Meshbox2d.com lookup results from whois.godaddy.com server:
- Domain created: 2008-04-14T15:47:19Z
- Domain updated: 2024-03-25T17:43:48Z
- Domain expires: 2025-04-14T15:47:19Z 0 Years, 230 Days left
- Website age: 16 Years, 134 Days
- Registrar Domain ID: 1449522438_DOMAIN_COM-VRSN
- Registrar Url: http://www.godaddy.com
- Registrar WHOIS Server: whois.godaddy.com
- Registrar Abuse Contact Email: [email protected]
- Registrar Abuse Contact Phone: 480-624-2505
- Name server:
- NS1.DREAMHOST.COM
- NS2.DREAMHOST.COM
- NS3.DREAMHOST.COM
Network
- inetnum : 64.90.32.0 - 64.90.63.255
- name : DREAMHOST-BLK10
- handle : NET-64-90-32-0-1
- status : Direct Allocation
- created : 2001-04-17
- changed : 2024-02-05
- desc : Address location was created regardless of geographic location.
Owner
- organization : New Dream Network, LLC
- handle : NDN
- address : Array,Brea,CA,92821,US
Abuse
- handle : DAT5-ARIN
- name : DreamHost Abuse Team
- phone : +1-714-706-4182
- email : [email protected]
Technical support
- handle : NETOP274-ARIN
- name : NetOPs
- phone : +1-714-706-4182
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Host Informations
Host name | apache2-heavy.pdx1-shared-a4-07.dreamhost.com |
IP address | 64.90.49.165 |
Location | Brea United States |
Latitude | 33.9339 |
Longitude | -117.8854 |
Metro Code | 803 |
Timezone | America/Los_Angeles |
Postal | 92821 |
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Meshbox2D - Overview, News & Competitors
View Meshbox2D (www.meshbox2d.com) location , revenue, industry and description. Find related and similar companies as well as employees by title and much more.
Zoominfo.comDA: 16 PA: 22 MOZ Rank: 38
Meshbox2D - Get an animated toon - of yourself!
Get a full body custom toon - of yourself! Photos are great, but nothing expresses you-ness on social networks like MySpace, FaceBook or on the IM client tha...
Youtube.comDA: 15 PA: 6 MOZ Rank: 22
Mesh Mirror Cut | Food4Rhino
Will appear in the Mesh > Util tab. -Michael Pryor. Mesh Mirror Cut (MMCut): Mirror a mesh across a plane and merge it with the original. Input M: Mesh - Mesh to mirror cut. Input P: …
Food4rhino.comDA: 18 PA: 23 MOZ Rank: 43
Meshes - libGDX
A mesh is a collection of vertices (and optionally indices) which describe a batch of geometry for rendering. The vertices are held either in VRAM in form of vertex buffer objects (VBOs) or in …
Libgdx.comDA: 10 PA: 34 MOZ Rank: 47
(Demo) Box2D Physics Code Samples | HackLAB - Geeks3D
Here is a code snippet of the first Box2D demo (d56-box2d/01/) that shows the basic steps to create a 2D physics world with a ground and a falling box like on this screenshot: This …
Geeks3d.comDA: 15 PA: 50 MOZ Rank: 69
GPUOcclusion/OcclusionEngine.cs at master · …
Screen Space Oclussion culling in GPU . Contribute to mbanquiero/GPUOcclusion development by creating an account on GitHub.
Github.comDA: 10 PA: 50 MOZ Rank: 70
Box2D: Collision Module
The Collision module contains shapes and functions that operate on them. The module also contains a dynamic tree and broad-phase to acceleration collision processing of large …
Box2d.orgDA: 9 PA: 50 MOZ Rank: 72
Box2D: Dynamics Module
The Dynamics module is the most complex part of Box2D and is the part you likely interact with the most. The Dynamics module sits on top of the Common and Collision modules, so you …
Box2d.orgDA: 9 PA: 50 MOZ Rank: 72
meshcollider:Unity:Mesh Collider如何"性能昂贵"? - unity
1 #. 靠近meshcollider的移动体需要检查网格中潜在的 每个 三角形面的碰撞.因此,对于细节或非凸形网格或大量物体,这可能会变得昂贵.当然,如果你有一个meshcollider在另一 …
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Creating a convex MESH (not collider) - Unity Answers
I need to create a mesh around a group of other meshes (not necessarily one). As far as I can see, the simplest way would be to create a combined mesh (via script) of the …
Answers.unity.comDA: 17 PA: 50 MOZ Rank: 84
Stuck Inside :: Box2D
Stuck Inside. There a several computational geometry algorithms that are relevant for preparing collision data: convex hull, mesh simplification, and convex decomposition. Many …
Box2d.orgDA: 9 PA: 28 MOZ Rank: 47
Scaling objects with Box2D | Emanuele Feronato
In Box2D, there are bodies and shapes. A body is a collection of shapes. A circle, in this specific case, is a body with one circle shape. So to scale the circle, we must remove the …
Emanueleferonato.comDA: 24 PA: 39 MOZ Rank: 74
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